Update v0.03a [alpha]
Starshade » Devlog
v0.03a [alpha]
Quite a few new features were added in this update. There's still a ways to go in making this project what I envision, but it's steadily getting there. I hope you enjoy this latest update all the same!
To see additional features as they're developed feel free to stop by the project's Twitter.
Features:
- Added an extended palette with 256 colors to choose from.
- Added a most recent color bar that lists the 32 most recent colors used.
- Added paint mode.
- Added 1/2/4 sized brush modes.
- Added gizmos for transforming objects in the world.
- Added a spawn point for the player to start at.
- Added a kill height for if the player falls off the level.
- Added basic support for audio.
- Added default background audio and footstep sounds.
- Added support for undo and redo.
- Added a chunk mesh optimizer.
- Added the first version of standalone build support.
- Added a text localization system.
- Added additional UI elements for quick access to these new features.
- Added the ability to take screenshots in both the editor and builds with F5.
Changes:
- Blocks can now be 1/4 the size.
- Reworked the UI system so that UIs are put together with scripts.
- Made the block selection marker a volume so that it works better with the varied brush sizes.
- Optimized the physics system.
- New projects now exist in a directory as opposed to a single file.
Bug Fixes:
- Fixed a couple of multi-threading bugs.
- Fixed an issue where input was still gathered when the window was out of focus.
- Fixed some typos.
Files
Starshade v0.03a 6.6 MB
Feb 24, 2023
Get Starshade
Download NowName your own price
Starshade
A voxel engine/editor/game where you can build and distrubute worlds however you want.
Status | In development |
Category | Tool |
Author | Starshade |
Tags | blocks, Creative, Level Editor, Sandbox, Voxel |
Languages | English |
More posts
- v0.04a [alpha] (Infinite Update)Mar 07, 2023
- Update v0.02a [alpha]Jan 06, 2023
Leave a comment
Log in with itch.io to leave a comment.